Baldur's Gate (Forgotten Realms: Baldur's Gate, Book 1) by Philip Athans

By Philip Athans

Initially released in 1999.

Bhaal has to be stopped!

Someone is sabotaging the iron mines of the Sword Coast, pushing strong geographical regions towards a bloody conflict, and a tender mercenary towards an incredible secret.

Evil gods, sizeable spiders, murderous doppelgangers, flesh-eating ghouls, and depraved Zhentarim come to existence within the action-packed novelization of the Baldur's Gate machine online game shape BioWare and Interplay.

This is a good looking undesirable booklet, incidentally.

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Additional info for Baldur's Gate (Forgotten Realms: Baldur's Gate, Book 1)

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Traps and enem ies as Wo of to stop the Destroyer You are on a mission din gs are the im mediate su rroun Environment: Your ilization that, nt and powerfu l civ rem na nts of an ancie gma from the ma s ha rnessed the over the centu ries, ha shou ld be ts ep nc co viron mental pla net’s core. The en siona l nonca oc d an s ne c cut sce created with cinemati tion. ac ow ing your avata r in intera ctive scenes sh aped in or nate c ma sked fig ures, dr Character: En igmati th of e Destroyer, es are the ser va nts gly ph-inscr ibed rob ct themselves by ote ey are able to pr Th y.

CLASSIC WEAPONS AND PROPS Warriors in a fantasy game require a veritable arsenal of nasty weapons, so that as the character gains skill and earns credits it can acquire bigger and better weaponry. Therefore, the creation of weapon variations is essential, along with other necessary gear, such as shields, packs, scabbards, belts, holsters, goggles and helmets. Begin with pencil sketches. A battleaxe, with a long bladelike top, is perfect for disembowelling, and the pike on its back pierces metal helmets with ease.

Over the next eight pages, you will observe how an artist has responded to four different sample briefs, creating convincing game assets for an engaging game environment. R OF THE DESTROYE Br ief 1: THE CLOCK are eig ht ntinent of Za r, there Set on the volca nic co ples in th is tem ous for tresses and levels of fiery, cavern counter en ll wi u ga me, where yo first-person shooter ur quest. yo aid to ds ar well as rew rlds. traps and enem ies as Wo of to stop the Destroyer You are on a mission din gs are the im mediate su rroun Environment: Your ilization that, nt and powerfu l civ rem na nts of an ancie gma from the ma s ha rnessed the over the centu ries, ha shou ld be ts ep nc co viron mental pla net’s core.

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